Archive for May 2011

Android – The dumbest smart phone OS

After over a month with a new Android phone, I’d say, it is the dumbest smart phone OS, out of the box. For an OS that came from a company that made its mark in search, you’d think it would have the best search capability. No, it has the worst of all. For such a [...]

Feeling rusty in maths

Since I have started playing around with programming 3D games on Android recently, I had to look up some maths a few times, and finally, I had decided that I might as well spending some time to brush up on my basic linear algebra and physics, by reading 3D Math Primer for Graphics and Game [...]

Programming 3D games on Android with Irrlicht and Bullet (Part 3)

In the last post, we have created a basic 3D demo application with Irrlicht, in which we put a stack of crates, and we topple them by shooting a cube or a sphere. In this post, we will try to create an on-screen control so that you can move around with it, like using a [...]

Programming 3D games on Android with Irrlicht and Bullet (Part 2)

In the last post, we have built the Bullet Physics, Irrlicht and irrBullet libraries together to create a shared library for the Android platform. In this post, we are going to create a small demo 3D game for Android, using the libraries that we have built earlier. This demo is not really anything new, I [...]

Programming 3D games on Android with Irrlicht and Bullet (Part 1)

Just got a new Android phone (a Samsung Vibrant) a month ago, so after flashing a new ROM and installing a bunch of applications, what would I want to do with the new phone? Well, I’d like to know if the phone is fast enough to play 3D games. From the hardware configuration point of [...]

Tomorrow, we’ll see that nothing’s changed

So Bin Laden is dead. What will change? Nothing. Business as usual. We will still get body cavity search and photographed naked, we will still hold ours pants and shoes and belt, while being rushed over to make place for the next person, and while the contents of our luggage and bag are spread all [...]


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